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AI Insights · Timothy · October 2024

Top 5 Snake Games on Android in Latin America, Q3 2024

Discover the trends and performance of the top 5 snake games on Android in Latin America during Q3 2024, with insights on downloads, revenue, and active users.

Top 5 Snake Games on Android in Latin America, Q3 2024

During the third quarter of 2024, the top 5 snake games on the Android platform in Latin America showed varied performance trends in terms of downloads, revenue, and weekly active users, as reported by Sensor Tower.

SSSnaker from Habby saw its revenue fluctuate, starting from about $8.8K in early July and ending at approximately $4.8K by the end of September. Downloads were minimal at the start but surged mid-quarter, peaking at around 2.2K in early September. Weekly active users remained relatively stable, with a slight decrease from 39.1K at the beginning to 36.4K by the end of the quarter.

Little Big Snake by ShockwaveLLC experienced a steady download rate, beginning with 18.9K in early July and ending with about 11.2K by late September. Revenue consistently hovered around $0.5K, peaking at $0.9K in late July. Weekly active users saw a gradual decline from 50.4K to 43.3K over the quarter.

Snake Rivals - Fun Snake Game from Supersolid had a varied download trend, starting strong with 19.6K in early July but dropping significantly to around 7.3K by the end of September. Revenue remained relatively stable, fluctuating between $0.2K and $0.6K, with a peak in mid-September. Active users decreased from 41.3K to 30.7K throughout the quarter.

Snake.io - Fun Snake .io Games by Kooapps Games maintained a high download volume, starting with 547K and peaking at 638K in mid-August before decreasing to 491K by the end of September. Revenue stayed fairly consistent, averaging around $0.4K weekly. The game boasted a substantial active user base, maintaining over 4M throughout the quarter, with minor fluctuations.

Lastly, Snake Clash! from Supercent, Inc. showed a strong download performance, beginning with 416K and ending with 246K. Revenue remained modest, consistent at approximately $0.3K to $0.4K weekly. Active users increased from 1.5M to 1.6M, demonstrating a steady engagement level.

For more detailed insights and data trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024